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UGC Content Production With Real Creators, Built for the Feed

Creator sourcing, briefs, filming direction, edit and usage rights, handled in one scope for paid social.

15 minutes with a producer. You leave with a written scope naming the formats, a delivery date and a fixed price. See the work.

A laughing woman at a table tears open a dark green Premrioa delivery box

Unreal Media Group's UGC content production covers the filmed kind: real creators, briefed and directed by the studio, with the edit, captions and usage rights handled under one written scope. It sits beside the studio's AI UGC offer, and the scope states which method a brief uses.

What's included

  • Unboxing, demo, testimonial, reaction, problem/solution formats
  • Creator criteria, production methods, and variation counts defined per batch
  • Native captions and platform-optimized aspect ratios
  • Direct-to-camera or POV formats when supported by the approved production method
  • Iteration criteria defined from approved ad-account evidence

Sourcing and briefing creators

Creators are chosen against the brief: the audience they resemble, the products they can credibly hold, and the rights they are willing to grant. Each receives a brief that names the hook, the claims that may be made, the shots that are needed and the ones that are not.

Direction, edit and versions

Filming direction is remote and specific: framing, light, pacing and the read of the product. The studio edits the footage, burns in captions, cuts the hook variations the scope names and sizes each file to its placement.

Rights, usage and disclosure

Paid usage, organic usage, platforms, territories and term are set in the creator agreement and mirrored in the brand's scope, so nothing runs where it was not licensed. Sponsored disclosures follow the platform's rules for the creator's account and the brand's.

Filmed UGC or AI UGC

A filmed creator brings a real face, a real home and a real testimonial. A disclosed synthetic creator brings variation without a casting call and the same rights every time. The studio produces both; the scope says which, and many briefs use each for what it does best.

How an engagement works

One scoped batch at a time.

Start
A 15-minute discovery call, then a written scope naming the formats, a delivery date and a fixed price before anything is produced.
Review
A first cut, plus one revision round included. The review checks product, claims and brand fit against your approved references.
Hand-off
Finished, captioned files handed to the team that runs your media. Unreal never logs in to your ad account and never guarantees advertising performance.
Rights and disclosure
Synthetic performers are disclosed as synthetic; no real person's likeness without a written rights agreement. Usage rights are documented in the engagement agreement.

Frequently asked questions

How many UGC ads can you produce per month?

Volume is scoped per engagement based on your ad spend, testing velocity, and campaign needs. We size it in your project plan.

Do I own the content?

Paid, organic, platform, territory, and term rights are defined in the applicable engagement agreement.

Do you work with brands anywhere in the US?

Yes. Unreal Media Group is a distributed studio working with brands nationwide. Availability is confirmed during scoping.

Can you match our brand voice?

Onboarding can include a voice and visual brief. Brand-fit criteria, creator or persona selection, and review requirements are defined in the approved project plan.

Start with one scoped batch.

Book a 15-minute discovery call. You leave with a written scope naming the formats, a delivery date and a fixed price. No pitch deck required.