Midjourney for Brand Visuals
Midjourney for brand visuals: moodboards and stills, checked against your brand rules and product.
01 · Overview
In short
- Tools chosen per project
- Licensing and access checked before use
- Every file reviewed by our team
- Cut for TikTok, Reels, Shorts and Meta placements
- Captioned files, ready for your media team
02
How to judge Midjourney for Brand Visuals for ads
03
What we make, with or without it
04
Where Midjourney for Brand Visuals fits, and where it doesn't
05
What we don't do
Related
Work with us
Two ways to work with us.
Performance plan
We make your ads at our cost.
For brands spending $50k or more a month on ads. You run the ads on your own accounts and pay the ad spend. Our fee is a share of your ad spend. Our fee grows only when you choose to spend more. See how it works.
Don’t like the ads? You don’t have to run them.
Not running ads?
One-off projectsand monthly content.
TV and connected TV spots, launch videos, brand and product films, AI UGC ads, image ads and social content. One-off projects are quoted to scope at a fixed price; monthly content is a fixed monthly fee. Both in a written scope before production.
- First step
- Book a call. If it is a fit, you get the terms in writing before anything is produced.
- Review
- Revisions are set in the written scope, agreed before production. Every review checks product, claims and brand fit against your approved references.
- Hand-off
- Finished, captioned files handed to the team that runs your media. We never touch your ad account, your budgets or your campaigns, and we never guarantee advertising performance.
- Rights
- Synthetic performers are disclosed as synthetic, and no real person's likeness is used without a written rights agreement. Usage rights are written into the agreement before production, with a rights record for every asset.
Questions
Frequently asked questions
Do I have to know how to use Midjourney for Brand Visuals?
No. If a tool suits the project and is licensed for it, we operate it, and our team reviews every file before delivery.
Is this the only tool you use?
No. We pick tools per project, after checking access, licensing and review needs.
Do you work with our existing media buyer?
Yes. Your team or your agency runs the media. We hand over finished, captioned files and never log in to your ad account.
Where is Unreal Media Group based?
Miami and New York. We're a distributed studio, so nothing depends on where you are. We don't publish a street address.






