Work — commercials, brand films, creator ads and product films — Unreal Media Group
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Selected work

Every frame made without a shoot.

Featured commercial Burger Build Wide 15 SECONDS · 16:9 · CONCEPT

Best of Unreal

Eight pieces, if you only watch eight.

Taken apart

One piece, and the decisions behind it.

The brief, the idea, the craft calls and what shipped. Concept work, so there is no campaign result to report — what is here is the reasoning, which is the part that transfers.

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  1. 01
    THE BRIEF

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  2. 02
    THE IDEA

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    CRAFT CALLS

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    WHAT SHIPPED

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By category

Four kinds of work.

Cinematic

Commercials, brand films and motion.

The screen-holding work, in three registers: commercials cut for broadcast and connected TV, brand films where the argument is made by the edit, and the graphic layer that carries an identity across a campaign.

All 26
Creator Ads & UGC

Scroll-native, built in variants.

Creator-style spots for cold traffic: vertical, direct to camera, cut for the first second. Built to be made in variants and tested against each other rather than approved once. Every performer here is synthetic and labelled as such.

All 6
Product Films

Macro detail, loopable, silent-safe.

Hard studio light and macro detail, for the places a product is actually sold. These loop, and they are cut to read with the sound off — a product page and a muted feed are the same problem.

All 7
Image Ads

Hero shots, lifestyle scenes and editorial covers.

Campaign stills built like photographs — cast, lit and art-directed, then delivered in every crop the media plan takes.

All 5

Everything else is in the full library — 39 pieces, filterable by industry, use case and format.

Browse all work
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